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Game-based learning comes to modeling software


​CEA-List recently worked with two partners to develop PapyGame, a gamified version of its Papyrus modeling software. The idea is to boost user acceptance of modeling and modeling software by making learning fun and—literally—rewarding. 

Published on 21 September 2021

​Gamification is not new to learning. Until now, however, it had never been integrated into modeling software. While some engineers are successfully using modeling to understand and design physical systems and software, modeling is still seen as complex by many. Making learning modeling software more entertaining could help overcome this hurdle. PapyGame aims to do just that and, in the process, broaden modeling's appeal among engineers. 

Papyrus, the institute's open-source model-driven engineering platform, has been given an improved UX and fun new learning capabilities hatched in partnership with the Fondazione Bruno Kessler in Trento, Italy, and the University of Lille, France. Its new and gamified incarnation, PapyGame, makes it easier to learn the Papyrus suite. Users play their way through levels similar to an online game, completing challenges and winning prizes as they go, gradually mastering the software's Unified Modeling Language (UML).

PapyGame is designed for anyone seeking to add model-driven engineering to their development toolkit! It is also ideal for educators—who can design model-driven software design games to use in the classroom.

The 2020 game was so well received that its masterminds decided to follow up with Challenge 2021, which will take place inside a new version of the game. (https://www.papygame.com/challenges/)

Are you a software or systems engineer or developer? Come play! 


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